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Programming in Python 3
Teach Python with this hands-on, interactive zyBook, the #1 textbook for university intro courses, updated with Python for data science.
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Python for Everyone
The interactive zyBoooks version of this classic introduction to computer programming.
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Programming in C
Contains more than 550 participation activities including questions, animations, tools and over 110 auto-graded programming challenge activities using built-in programming environment. Configurable sections support early/late introduction to functions.
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Programming in C++
Contains more than 700 participation activities including questions, animations, tools and over 150 auto-graded programming challenge activities using built-in programming environment. Includes focus on solid understanding of memory usage and pointers, configurable sections to support early/late introduction to functions and objects, and additional material like arrays and structs. Web-based programming practice environment compiles and executes code in the zyBook.
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Big C++: Late Objects
The interactive zyBooks version of this classic introduction to computer programming.
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Programming in Java
Contains more than 600 participation activities with questions, animations, tools and over 120 auto-graded programming challenge activities that use the built-in zyBooks programming environment. Configurable sections support early and late introduction to methods and objects while additional material includes command-line arguments and engineering examples.
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Java Early Objects
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Big Java: Late Objects
The interactive zyBooks version of this classic introduction to computer programming.
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C# Fundamentals
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Troubleshooting Basics
Short intro (2 chapters) to a systematic troubleshooting process containing numerous real-world troubleshooting examples. Teaches basic debugging (using a simple programming language) with debugging examples to illustrate common calculation, logic, loop, and function errors.